Trolley Trouble
“There's been a murder on a train where you are the only detective, and it's your job to find the murderer mixed in with all the passengers!”
Trolley Trouble is my latest solo-developed project, where the player is put in the shoes of a detective. Players can use their train ledger to track clues, drag passengers around to experiment, and search for evidence to confirm their suspicions.
Every aspect of the game was programmed by me, with some highlights being: procedurally generated passengers, dynamic conversation system, and fully controllable game state variables.